TAKE DOWN
Creators Mike Colonna Robert Steward
Pat Stewart
714-747-5670
A
veteran CIA agent has gone missing. It
transpires that he is being kept in a remote cave in the Middle East where he
is chained to a wall while awaiting a very unpleasant prospect: he's to star in a snuff movie that will
feature him being skinned alive, among other tortures. This has been arranged by his nemesis, Badr,
a wealthy man with many faces and a hand in a good number of illicit
enterprises. His heart is not pure, which is to be seen.
Through
a stroke of ingenuity the manacled agent, Dink Getty, escapes the cave and is
making his way down a mined mountain
trail when he hears a great tumult ahead and, closer, he sees that an Arabic
woman is about to be the victim in a public stoning. Very close now, a blood-hungry local is about
to brain the woman, Zahra, with a rock when Dink steps forward and shoots the
man in the head. He manages to take the
woman back up the trail but several members of the mob are in pursuit. All are armed, while Dink is in possession of
a pistol that now has but three bullets remaining in it.
Eventually,
utilizing a good number of unorthodox ploys, he eliminates the pursuers but he
has been badly cut up in the process and the rescued woman (a recent rape
victim) has also sustained numerous injuries.
Utilizing a phone stolen in his escape from the cave, Dink makes a
Mayday call to his old partner, Carson Barrett, in the hope that he can arrange
a helicopter evacuation from this remote location. The chopper arrives but since there's no
place to land it a rope ladder is lowered for Dink and Zarah, but Dink isn't
strong enough to ascend the ladder; but a man he doesn't recognize is able to
get him aboard. That man is Carson.
However,
a disoriented Dink is unable to recognize Carson, primarily because his
appearance has been altered—his longtime partner now looks many years younger
than previously. It will transpire that
a secretive and mysterious substance
that has come from Armenian caverns is responsible for this
transformation. This product, aurak, is
but one example of a great horde of treasure that has been stored here ages
ago. Later, Carson will show Dink a
number of shocking sights within these vaults, which are soon to host several
astounding events. But in order for
these to happen an archaic riddle must first be solved:
“Through the
open door, the whore and her spore
The only way back, through a portal black
Down through a crack, and to an ancient stack
To suffer
no lack, and avoid an attack
Destroy the hidden tomb, shrouded
in gloom”
Finding
a solution doesn't come easily but eventually the riddle is solved, largely
through the intuition of a young girl, an Armenian savant. Also an unlikely contributor is Carson's
mother, Violet, once a noted scholar, but who until recently languished in the
depths of Alzheimer's disease and was at death's door in Colorado. But then she underwent a pair of airplane
trips and before long began to be dosed with aurak, resulting in an amazing
recovery of intellect.
Barrett
himself had also been forced to go dark, due to a pair of bent American agents
stationed in Dubai and involved in a massive counterfeit money operation, an
operation intended to bring the world into an electronic monetary system. Carson has found sanctuary in Armenia quite
near historic Mount Ararat and has integrated himself into a group, the
Armenian Christian Society, that has been tasked by government to administer
the complex of deep and mysterious caverns in this area, which are associated
with the time of the landing of Noah's Ark in this locale.
Dink
will eventually learn that the race of hybrid beings that had once dwelt here,
and were responsible for mining and storing the treasures within the caverns
were the biblical giants, the Nephilim, a rebellious and blood-thirsty order of
fallen angels who had resided here many years until the flood of Genesis. In fact, these cannibalistic pagans were the
target of the flood. As punishment, the
Creator drowned them all, along with corrupted mankind--with the exception
of just eight people. However,
the genetic code of one of these eight carried Nephilim DNA, which
resulted in the reappearance of this race throughout the Middle East and was a
great menace to the land and people of Israel.
Early
in this saga ex-Marine Grady Barrett, a young college basketball coach and
family man, is content with the status quo, but other forces have different
ideas in mind for him and he soon faces charges of murder and immoral/lewd
conduct. An alternative to a prison
sentence is an offer instead of a life in the Arabian Gulf where he will be
coaching a touring U.S. military hoop team while living in Dubai and, as
needed, take part in covert activities.
He will be immediately immersed in an attempt to rescue his lovely wife,
Madison, kidnapped in a case with a bizarre twist of a one-in-a-million chances
of double jeopardy.
Grady has no idea that he and his family are
essentially bait. Because nefarious parties want to eliminate Carson,
who has mistakenly been sent a report that he was never meant to see. Grady, his dad, and old friend Dink will all
be utilized in confronting espionage, murders, counterfeiting schemes, and
hostage rescue. Confronted with several layers of problems, Grady and allies
are tasked with taking them each down.
These allies include American Special Forces, Israeli Skunk spray, a
precocious 7-year-old daughter, Emma, who owns a thought-provoking Doodle Board
that she's named Syncranatic, and an
Afghanistan-trained military dog with no ears.
Which would be the fearless and loyal Uncle Sam.
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